PRESS & REVIEWS!

CURRENT:

Beth Gallaway posted a rocking rave of GAMERS at the very cool Hip Librarians Blog! (2/27/05)

ON THE RADIO! GAMERS on NPR! Listen in the weekend of January 27th (Thursday-Sunday) to hear an interview with contributor Marc Nesbitt on Studio 360! (Click link for play schedule in your area.) UPDATE: Here's the link to the archived show, so you can listen online! (1/27/05)

Curve Magazine includes a review of GAMERS with emphasis on the essay by Shannon Holman in their current issue: "Gamers: Writers, Artists and Programmers on the Pleasures of Pixels is a new anthology on video games (and the $10 billion-a-year industry that makes 'em) that features at least one lesbian voice among its contributors. Though New York poet Shannon Holman's essay on gender identity in relation to gaming weighs in at an anemic three pages, its candor and insight are well worth checking out the volume. ...[Holman's] artful piece will, we hope, open the door to more lesbian perspectives on gaming."

Check out the review of GAMERS in the Weekly Planet (Tampa, FL), and don't miss their profile of champion gamer Todd Rogers, who is also the subject of Daniel Nester's GAMERS essay. (1/03/05)

Don Lee reviews GAMERS with special praise for Mark Lamoureux and Ernest Hilbert in Digital Producer Magazine. (And that same article is syndicated in Animation Artist, Consumer Electronics Net, Digital Game Developer, Digital Producer, Oceania, and Siggraph News! (12/28/04)

Chris Ulbrich reviews the book in the East Bay Express (Emeryville, CA). (12/22/04)

An abbreviated version of Shelley Jackson's essay from GAMERS appeared in the Village Voice! Read it online here (or pick up a hardcopy this week). (12/16/04)

Alt weekly Free Times (Columbia, SC) says "All told, Gamers is a fascinating collection that cracks open an underappreciated art form to reveal its history, its pleasures and — most strikingly — its dangers." (12/15/04)

Bruce Rutledge of Chin Music Press recommends GAMERS as worthy of your wish lists, spotlighting Roland Kelts's writing here. (12/16/04)

Woot! A fab new review in the Detroit Metrotimes by Jeff Parker. (12/15/04)

Forever Geek includes GAMERS in their holiday gift guide. (12/10/04)

The Seattle Weekly admires the essays which "bravely face the hairy palms and failing eyesight of the addicted gamer's world. Marc Nesbitt, for instance, writes of being a chronically hungover game tester for a bottom-shelf developer, eventually fired for turning in bug reports like this: 'The goddamn sparkle balloons keep drifting too high for the little bitch to jump.'" (12/8/04)

The Philadelphia Weekly's Chris Cummins reviews GAMERS in the December 1-7 issue! [Scroll down.] (12/7/04)

Contributor and Gravitar fanatic Drew Gardner checks in on his fellow gamers in this enthusiastic report! (12/2/04)

FORTHCOMING:

[TBA]

RECENT:

Flavorpill gave our launch event at KGB a terrific little write-up here! (11/30/04)

GAMERS is featured in Joshua Glenn's Ideas column in the Boston Globe! (11/28/04)

Nick Montfort at Grand Text Auto reviews GAMERS here. (11/27/04)

Library Journal (a trade magazine) had this to say in their November 1 issue: "In this anthology of original essays, contributors commissioned from a field of writers, artists, poets, programmers, and scholars discuss the growing impact of video games on our culture and what gaming means to them. Some wax nostalgic about their first experiences with games, while others write about the present and future aspects of a burgeoning gaming culture. The essays themselves range from intriguing to entertaining." (11/01/04)

Ludologica includes GAMERS at the top of a list of recommended gaming books.

Look for a review of GAMERS in the October Wired, p. 98. It's also online here. [Scroll down.] (10/01/04)

Electronic Gaming Business included GAMERS in its recent list of must-reads. (7/01/04)

NEW! GAMERS reading in Brooklyn, 1/13!

Thursday, January 13
7:00 PM
FREE

GAMERS contributors Thomas Kelly, Daniel Nester & J. Brandon Housley read at Barnes & Noble Court Street in Brooklyn!

Barnes & Noble Booksellers
Court Street
106 Court Street
Brooklyn, NY 11201
718-246-4996


THOMAS KELLY is the author of Payback, which was adapted for the screen by David Mamet, and The Rackets, as well as a third novel, Empire Rising, to be published by Farrar, Straus & Giroux in February 2005. He has worked digging the tunnels of New York City as a sandhog, as Advance Man for former New York City Mayor David Dinkins, and is a frequent contributor to Esquire and other publications.

DANIEL NESTER is the author of God Save My Queen: A Tribute (Soft Skull,2003) and God Save My Queen II: The Show Must Go On (Soft Skull, 2004). His work has appeared Open City, Nerve, Black Book, and The Best American Poetry 2003. He teaches writing occasionally at New School University. He lives in Brooklyn,NY, and edits Unpleasant Event Schedule. He also keeps a blog and maintains a website here.

Raised in New England and Mississippi, J. BRANDON HOUSLEY now lives in New York where he is an M.F.A. candidate in Poetry at the New School. He is also the Poetry Editor for LIT.

GAMERS launch readings in New York City!

UPDATE: Both readings were smashing! Thanks to everyone for coming out, and to all the readers and contributors who came and entertained or otherwise showed their support. We sold out both nights! More events coming soon.

In case you missed us, check out this reading report on the Bowery Poetry Club party, by musical guest Gene Cawley!


Tuesday, November 30 at 8:15 PM*
KGB Bar
85 W. 4th Street (between 2nd & 3rd Aves.)
Manhattan
FREE


Featuring contributors Nic Kelman, Roland Kelts & Whitney Pastorek with editor Shanna Compton.
Hosted by Felicia C. Sullivan.

*Note: Start time is different from usual KGB start of 7:00 p.m.


Saturday, December 4 at 9:00 p.m.
Bowery Poetry Club
308 Bowery (at Bleecker, across from CBGBs)
Manhattan
$7


Featuring contributors Daniel Nester, Luis Jaramillo, Shannon Holman, Maureen Thorson, K. Thor Jensen, Mark Lamoureux & Katie Degentesh, plus original video-game sound-effect music by Drew Gardner and video-game themed cover tunes by Daniel Nester & Gene Cawley. Trivia contest for signed copies, art print by Charlie Orr, and an Atari 2600 console with games! Limited edition video-game themed art on display by GAMERS cover artist Charles Orr. Hosted by editor Shanna Compton.

About the book:



"Novelist Salman Rushdie once remarked to eXistenZ director David Cronenberg, that while he didn't consider current video games to have attained the status of art quite yet, we should '[n]ever say never. Somebody could turn up who would be a genius. But if one thinks about noncomputer games, there are many which people say have the beauty of an art form. People say that about cricket, people say it about every game.'

Never say never. The writers, poets, programmers, visual artists, cartoonists, game testers, and championship gamers who have contributed to this anthology aren't ready to. Video games have provided each of us with reasons to love them, whether as nostalgic links to childhood, imaginative escapes from the workaday world, competitive challenges to be met and conquered, or as vibrant steps toward a promising new art form. From the creation of Spacewar! in 1962, through the golden age of the video game arcade in America, to the console-in-every household proliferation today, games have provided us with something books, music, the plastic arts, and even film have not. We get to act as well as react. We get to play."


--From the introduction

No longer just for kids and hardcore geeks, video games have grown in sophistication and popularity with each passing year, and their cultural reach is expanding too--spawning blockbuster movies, university courses and degree programs, international conferences, magazines, and even a recent awards show on Spike TV. In GAMERS, editor Shanna Compton and twenty-three contributors talk about what gaming means to them and discuss the intersections between video games and visual art, film, fiction, even life itself in two dozen essays that cover an animated mix of topics from the esoteric to the purely entertaining. In the process, they offer not only witty, widescreen views of how video games have become part of the cultural landscape, but also insight into where they may be headed next.

Coming soon: GAMERS tees



Back caption reads: GAMERS / Your console, or mine? / www.softskull.com